Month: June 2021

Shadow scene controlled with midi

It was time to return to this project using midi to simultaneously control parameters for the shadow machine. It should increase development time enhancing the number of experiments…

Distance_layering_hight_three_layers

3D models of the first montain generated by the wandering Machine

Print from first iteration test             Iteration 1, 2 & 3. With the initial concept for a machine design and ideas and experiences…

Staging objects on the disc

This is a test to find out which light angles that work best and what hight specific object can have to influence the disc. The lights could be…

moving softimage rig to modo straight forward set-up

Softimage scene imported into modo. Using FBX. Only problem contraints lights does not get imported with animation. Alternate routs are plot curves used to get the coordnintaes to…

Errors – push it to the limit

About the poetic potential of software bugs The prototype of the Landscape Wandering Machine generates shadow images through various rendering techniques (specifically, we tested ray tracing, pathtracing, and…